Publications
Journal articles and conference papers since 2012. Lab members are shown in bold; an asterisk marks equal contribution.
38 publications
2025
- Perceptual training in ice hockey: bridging the eyes-puck gap using virtual reality Sports Medicine – Open, 11(1):38
2024
- It's not all in your feet: improving penalty kick performance with human-avatar interaction and machine learning The Innovation, 5(2):100584
- ZigZag: a robust adaptive approach to non-uniformly illuminated document image binarization Proceedings of the ACM Symposium on Document Engineering 2024 (DocEng '24). Best Paper Award
2023
- Controlling the trajectory of a moving object substantially shortens the latency of motor responses to visual stimuli iScience, 26:106838
- YinYang, a fast and robust adaptive document image binarization for optical character recognition Proceedings of the ACM Symposium on Document Engineering 2023, 1–4
2022
- Model-based or model-free? Comparing adaptive methods for estimating thresholds in neuroscience Neural Computation, 34:338–359
- Influence of mental workload on motion perception: a direct comparison of luminance-based and contrast-based stimuli Vision Research, 193:107977
2021
2020
- Human-avatar interaction in virtual environment to assess and train sensorimotor skills: application to the slap shot in hockey International Journal of Virtual Reality, 20:36–54
2019
- A biologically-inspired model to predict perceived visual speed as a function of the stimulated portion of the visual field Frontiers in Neural Circuits, 13:68
- Influence of the size of the field of view on visual perception while running in a treadmill-mediated virtual environment Frontiers in Psychology, 10:2344
- No evidence that frontal optical flow affects perceived locomotor speed and locomotor biomechanics when running on a treadmill Applied Sciences, 9:4589
- Fast and automatic assessment of fall risk by coupling machine learning algorithms with a depth camera to monitor simple balance tasks Journal of NeuroEngineering and Rehabilitation, 16:71
- Superimposing 3D virtual self + expert modeling for motor learning: application to the throw in American football Frontiers in ICT, 6:16
- Regular physical activity modulates perceived visual speed when running in treadmill-mediated virtual environments PLoS One, 14(6):e0219017
- 3D feedback for motor learning: application to the roundoff movement in gymnastics Human Movement Science, 66:564–577
2018
- Automatic measurement of fall risk indicators in timed up and go test Informatics for Health & Social Care, 1496089
- Matching optical flow to motor speed in virtual reality while running on a treadmill PLoS One, 13(4):e0195781
- Validation of an ambient system for the measurement of gait parameters Journal of Biomechanics, 69:175–180
- Advances in human-computer interactions: methods, algorithms, and applications Computational Intelligence and Neuroscience, 4127475
- Automating the timed up and go test using a depth camera Sensors, 18(1):14
2017
- A skeleton-based approach to analyze and visualize oculomotor behavior when viewing animated characters Journal of Eye Movement Research, 10(5):7
- The bootstrap method to improve statistical analysis of dosimetric data for radiotherapy outcomes International Journal of Cancer Therapy and Oncology, 5:512
2016
- Reaching with the sixth sense: vestibular contributions to voluntary motor control in the human right parietal cortex NeuroImage, 124:869–875
- Not all memories are the same: situational context influences spatial recall within one's city of residency Psychonomic Bulletin & Review, 23:246–252
2015
- Person identification from gait analysis with a depth camera at home Proceedings of the IEEE Engineering in Medicine and Biology Society Conference, 4999–5002
- Asymmetric saccade reaction times to smooth pursuit Experimental Brain Research, 233:2527–2538
- Bioceramic fabrics improve quiet standing posture and handstand stability in expert gymnasts Gait & Posture, 42:419–423
- Prediction in the vestibular control of arm movements Multisensory Research, 28:487–505
2014
- The choice of statistical methods for comparisons of dosimetric data in radiotherapy Radiation Oncology, 9:205
- Bimanual coordination with three hands: is the mirror hand of any help? Neuropsychologia, 52:11–18
- A key region in the human parietal cortex for processing proprioceptive hand feedback during reaching movement NeuroImage, 84:615–625
2013
- Trying to move your unseen static arm modulates visually-evoked kinesthetic illusion PLoS One, 8:e80360
- Saccade reaction time asymmetries during task-switching in pursuit tracking Experimental Brain Research, 230:271–281
2012
- Experimental comparison of direct and indirect haptic aids in support of obstacle avoidance for remotely piloted vehicles Journal of Mechanics Engineering and Automation, 2:628–637
- Foggy perception slows us down eLife, 1:e00031
- Looking for discriminating is different from looking for looking's sake PLoS One, 7:e45445
- Integration of visual and proprioceptive afferents in kinesthesia Neuroscience, 223:258–268
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Earlier publications are listed on Jean-Pierre Bresciani's page.
Electronic copies of publications are provided for individual, non-commercial use only. Copyright belongs to those designated within each publication. Files are not to be disseminated or reposted without permission of the appropriate entities.
